Demystifying the Enigma machine with F#


I had a couple of evenings free this week so decided to see if I could implement the Enigma machine, used during WW2 by the Nazis (and famously decrypted by the Polish, French and ultimately the British in Bletchley Park via some of the first programmable computers) in F#. An overview of Enigma The initial … Continue reading Demystifying the Enigma machine with F#

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